CASE LOGS
The archive
Things I've built.
Products built from scratch, tools built for a specific bottleneck, and systems built to run without me. Each one started as a problem worth solving — not a feature request.
Also in the workshop
Concept & demo builds.
Apps and prototypes built to push an idea or a hard engineering problem. No client metrics attached — just the work and the why.
Mobile game
I Call On
A real-time multiplayer word game. The engineering challenge: when the caller stops a round, every player's phone stops at the same instant — across variable mobile connections.
View the build →Want one
of these
for you?
Take the 2-minute diagnostic. It finds the bottleneck and tells you what kind of system your business needs. Sometimes the answer is "not yet," and I'll tell you that too.
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